Originally posted August 9th 2013.
I found this article on the most popular arguments for XBOX ONE'S DRM. Here are my responses.
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Anyone looking for a good laugh? Well you'll probably get more of a chuckle, but still rich. Google "xbox one drm arguments" and you will read some of the stupidest reasons ever that you can't help but laugh at. Here's one article, and quick reasons why it's wrong.
"Xbox One would have solved the problem of buying a game on disc and then not being able to store it digitally or download it from the cloud."
1. I don't trust the cloud in the long run, especially long after the console has lost support from the developers. Also, it's not a problem. We've been swapping physical media for years and aside from super lazy lard butts, no one actually thinks it's a problem. And there is a reason why we buy physical. If we didn't want to swap the cartridge or disk, we'd buy the digital.
2019 thoughts, cloud gaming and digital only is a problem. The wii shop channel closed down, and now there are many games that can no longer be purchased.
"Publishers could charge less for games."
2. Uhhhh, yeah right. Physical and digital copies of the same game on the same console cost EXACTLY THE SAME, despite how there isn't the middle man and physical production costs.
"You could make more money from your trade-ins."
3. Or you could make even more selling it yourself through eBay. I sell things all the time on eBay, and things in DVD cases or cartridges are one of the easiest things to ship since all you need to do is put it in a bubble wrap shipping envelope. Never sell your games to gamestop or any other retailer. Digital licenses probably wouldn't be much better.
"Everyone used to hate Steam, but everyone loves it now. Xbox One could have been the same."
4. HAHAHAHAH Now that's rich. PC gamers like steam because of the sales, the ability to MOD the game, have the best hardware available, and output at maximum possible frame rate. Price, see #2, MOD the game, you've been banned from XBOX Live, best hardware available, you can't even remove the hard drive on the xbox one, so upgrading would count as modding, and then get banned from xbox live, max possible frame rate, no they boasted 60 fps at E3 and PC can get up to 100+ fps.
"Sharing games with your 10-person family plan would have been so much better than the total lack of digital sharing we have now."
5. Yes that's cool, if your family has more than 2 XBOX ONEs. My has one shared console between the entire family. Now what if 11+ people use the XBOX? Without the DRM, there's no problem, just 11+ profiles on the console, but everyone could use it, physical or digital. With the DRM, well then only 10 people could use it, meaning 1+ people are out of luck.
"The 24-hour online check-in was a necessary evil because it allows games to run entirely off the hard disk and be shared digitally."
6. Are you stupid? Like really stupid? We didn't need 24-hour check-ins with the physical or digital games before. We didn't need them to share our physical games before. It's been convention that you don't share digital games or DLC, but always share your physical, and physical is superior because it's unlimited storage limited only to your available shelf space.
"DRM makes stuff more affordable."
7. Since when? DRM only means you CAN'T buy affordable used games that you want only for a dust collector in your collection. Yes, I do buy games to further increase my collection and don't have much intention of playing much. I can get them for cheap at garage sales and through ebay and amazon. Can't do that any more with DRM.
"Now all we have is Xbox 360 2.0. How is this progress?"
8. And screwing the customer IS? Yes, people tend to generally not like change, but sometimes that change is just a bad idea, like deciding you're going to "improve" your life by "changing" your daily intake of cigarettes from 0 (not smoking) to a pack a day. The xbox 360 is a nice console. Sure the PS3 is better, but it's still good. Why take a step backwards?
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