Saturday, February 2, 2019

I Prefer Single Player and Don't Want to Socialize (Google Plus Repost, and some New Thoguhts)

Originally posted November 9th 2013, originally in response to this article: Single Player with Benefits.

I personally prefer single player. I like the story and, as everyone in the comments points out, not play with the scum of the earth. I also play single player because I game to escape from the real world and just enjoy time to myself. Honestly, the only reason I have my PS3 connected to the internet is so I can use the streaming services.
The article is worthless, but the comments are great.
(Now begins a tangent on "it's all about the social element that makes it fun," specifically about the movies theater comment.)
About the movie theater thing, yeah the only reason I go to the theater is because of the big screen and surround sound. I prefer having empty theaters because then I get to just enjoy the movie and not worry about the idiots. I've been to a "social entertainment experience," and it was absolutely terrible; people kept talking throughout the entire time so I couldn't hear what was going on in the actual play, people kept throwing random things and hitting me with them, and to top it all off, the ACTUAL STORY was terrible based on what I looked up afterwards online, because, well, couldn't hear a damn thing regarding the actual play. Then when I tell fans that their favorite movie/play sucks, they're all "no it's the greatest movie/play of all time," and when I ask the to explain, "oh well it's the stupid things you yell and the throwing of random stuff and dressing up as your favorite character." But when I say "yes, but the story is terrible, the music is on par with modern pop, and I feel like I'm watching a glorified soft-core gay porno," I get "but the experience." Maybe if more time was spent on making a good story and better songs, you wouldn't need to do all the stupid participation to enjoy it. The same can be said about the "social element" in gaming. Maybe if more time was spent on developing the story, you wouldn't have to worry about getting the achievements or if you can find a good online match.

/post

Nor for some follow-up thoughts 6 years later. We are at a point where people don't want online integration. Everyone is fed-up with microtransactions and shared worlds, and the death of single player (with some resurrection). People just want to play games, without having to do all the stupid forced multiplayer.

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