Thursday, October 17, 2013

A second look at "day 1" DLC

I used to hate "day 1" DLC, but now I'm looking at things slightly differently.

So I was watching "Address the Sess" from Rev3 gaming and Adam Sessler and he brought up an interesting fact about "day 1" DLC, something I haven't thought about.

Now if you don't know, I am very critical of "day 1" DLC, and so you know, "day 1" DLC doesn't necessarily have to be released on the day the game is released. I consider DLC "day 1" if it was developed along side the game specifically intended to not be released as part of the full game. I am very critical of this because from companies like Capcom, it's used to nickel and dime the consumer and try to capitalize on used games. My argument, "the game wouldn't end up on a gamestop shelf if you give the consumer more bang for their buck and deliver a game that is worth $70 and only charge them $60, instead of selling $50 worth of content for $60 and then selling the other $20 worth of content to them for $20 and calling it 'DLC.'" That right there goes against all marketing logic according to my into to marketing class, and is a primary reason why Capcom is close to dead. The other reason is "no love for the blue bomber," but that's not what this is about.

Anyways, Sessler brought up a good point about DLC and game prices. In the US, new game prices are fairly fixed at $60. In other countries and regions, game prices are a lot more varied. However, if you release a game for more than $60, "well that's crazy, I won't buy it." His example was Skyrim. I haven't played it yet so I can't speak from experience, but I plan to eventually. Anyways, Sessler said that "a game like Skyrim, it's easily worth $100, so I wouldn't mind paying more for more, but because of game prices, it needs to be $60, so they cut out $30 worth of content, sell you the $30 worth as DLC, and you still get an awesome game."

I gotta admit, I haven't really thought of it that way. Not everyone who does "day 1" DLC is being Capcom and EA about it, where "oh we need to send updates and patches and maintain the online servers, and developing the game is just so expensive, and with used games not giving us money for the sale, we need to get the money somehow." Sometimes, game developers make a game that's worth $100 or more, but because of the market price for all new games is semificially $60, they have to cut out some so they aren't undervaluing their games. Sure I'd love to get $100 worth of content for $60, who wouldn't. Well not the developers. I know if I made a game that I know was worth $100, I wouldn't want to give it to people for $60 right from the start. I'm undervaluing my game by 40%. After a year, sure, knock 40% off, let me get some of the hold outs, but not from the start. However, the US game market dictates that "New games are $60, no exceptions, unless it's under $60." And I'm not saying "I put so much work and time and effort that I deserve $100 for this game even though it's only objectively worth $50," I mean actual "this game is so objectively good, I would be practically giving it away at $60." So yes, I see where some developers are coming from.

However, this still troubles me, because even though they are selling you maybe a little over $60 worth of content after the DLC cuts, I'm still bothered by the fact that part of the game was cut out and is released as DLC. I'd rather pay more in the first place and not have to buy it later primarily because of future gamers who weren't able to get the consoles when they were initially released.
I 20 years old at the time of posting. I have an Atari 2600 that I bought at a garage sale. My Atari is probably older than I am. I can still buy games for it, thanks to used games, and I can expect to get the full game when I buy the cartridges. 25 years later, what about the guy that find an XBOX 360 at a garage sale and want to collect retro XBOX 360 games? Servers for online PS2 games released 12 years ago are already gone. Servers for XBOX Live for 360 and PSN for PS3 aren't going to be up forever. In 20-30 years, I expect DLC support for XBOX 360 and PS3 to be gone. How will future generations enjoy the full game once the servers are no longer supported? Emulators? *raspberry fart* Emulators are stupid and only cheaters use emulators. Real gaming is done on the original console, with the original controller and original game cartridge/disk. HD remakes/virtual console releases? That might work for some games, but not every game gets a remake/re-release. Of all the amazing games released on the NES, SNES, N64, Master System, Genesis, Atari, etc, I'm going to guess that maybe 15-20% have had re-releases. So the only way to get those gems is by buying the used cartridges/disks. I pity the future generations of gamers who won't be able to enjoy the full games because of DLC.

Well that's enough rambling for today. Until next time, game and be happy.

Greetings Gamers

I'm tired of Pokematic and Catholiccontriversy getting their own places and I'm stuck sharing with them with no place to call my own, so I'm making a place to call my own.

 Hey eveyone, Happy Gamer here, and for those of you who don't know me, well blame Pokematic and Catholiccontriversy. For about 3 years now, Catholiccontriversy and Pokematic have had their own private sections of the internet. Catholiccontriversy has youtube, Pokematic has metacafe and his adventure blog, but I've been forced to share Dailymotion and the video site with them with no place to call my own. Sure, it didn't help that I wasn't creating content, but maybe I would have if I had a place to call my own.

Well, welcome to my tree house. Here' it's only me, Happy Gamer. Maybe I'll let Catholiccontriversy and Pokematic make cameos like they let me do at their places, but here's my spot. Mine.

So what am I going to post you may ask. Well one thing I've found myself doing on Google Plus is posting these long winded ramblings that just seem to go on forever. I don't know how well they're received by my friends, but I know I fall subject to "to long, didn't read" when browsing G+. So, to clean up my friend's feeds, I'm now going to be posting those long winded posts here. I hope you enjoy.

Well this has been Happy Gamer signing off. Game on and have fun. (I'm thinking about changing my sign off. I'll be posting new attempts until I find something I like.)