I tried out the HTC Vive at my Microsoft Store today.
Hey there everyone, Happy Gamer here and I've been a little weary of VR since I tried the Wii and the Occulous Riff. I've already explained why I dislike the Wii, and why it left much to be desired. However, I don't know if I ever really explained why the Occulous Riff disappointed me. Well at my college the computer club had a demo unit and I tried it out when they were showing it off, and they had this roller coaster demo video. After a couple minutes I started feeling disoriented because my eyes were telling me I was moving, but my other senses were telling me I wasn't. It was a cool experience, but a rather negative one (even though when we were talking about it in class I was the only one able to say "I tried one out.")
Well at my local Microsoft store they had a demo unit of the HTC Vive. I got in line, signed a waver, and got to try out 3 demo games. Before the demos started, there was a "get oriented" thing where I inflated balloons and punched them away. The first game was "Deep Blue," I think it's called. It was just a "walk around and look at the fish" game. It was meant to get us used to the way things work. I had some fish fly right into my face. It was all pre-rendered as all the people in front of me had the same video. It was really cool.
Now we get into the actual games. The first game was a bow and arrow tower defense game. That was really fun. You use the 2 controllers to be the bow and arrows. Where you point is where you aim and where they fire. Now this is what I was expecting with the Wii back when that launched. It was really fun. I got quite into it, and I didn't let any of the enemies even hit my fortress door. I did quite well and probably could have kept going but my 3 minutes were up.
Next was the "space pirates" shooter. Now this, this is what the HTC Vive was made for. With the 2 controllers, you get the guns that you aim 1 to 1. I got REALLY into it. I used the 3 shot automatic. I was moving, dodging, crouching on the ground, all of it. When you see VR in cartoons, this is what it is like. Like, even the VR gags you would see in cartoons from 10 years ago on Danny Phantom, this is what it was like.
So now I think I should talk about the hardware. It was really comfortable. The face pads were soft and the headset wasn't really heavy like the Occulous was. It also requires a long cable to be connected to the computer, which wasn't that bad. I didn't find myself tripping over it at all. The controllers were also very comfortable, much better than the Wii and PS Move. The screen was a little pixelated, like if I get less than 1 inch away from the TV, but that is to be expected some, I guess.
So yeah, the HTC Vive is REALLY cool, but I don't think it's 3 grand cool. The HTC Vive headset, controllers, and sensors cost $800 alone. Then you need a PC that is powerful enough to run it. The store was using a $2500 Alienware with like top of the line components. The demo unit assistant said he knew a guy that built one himself for like $1000, but you still need a rather high end gaming PC. My sack of potatoes won't be able to run it, so I would need to buy all new hardware, plus all the games. Plus, I don't know how often I would play it since it is a VERY active experience.
So will I buy one? Definitely not yet. It's a really fun experience, but it's not $3000 fun. I'll wait until the Vive is $100 and the computing hardware I need is standard computer components. Well this has been Happy Gamer, signing off, and lets see what comes from the HTC Vive.
Showing posts with label microsoft store. Show all posts
Showing posts with label microsoft store. Show all posts
Sunday, October 16, 2016
Friday, December 20, 2013
The Uncanny Valley of Graphics, Happy Gamer Rambles
What happens when graphics are so good they almost look realistic. Well this is what happened.
So I went to my local mall and they just put in a Microsoft Store. Being the fan of windows that I am, I decided I'd check it out. It was pretty cool, and they had on display an XBOX ONE demo on a 60 inch TV. Love them or hate them, admit it, you'd try out any console or PC if it was on a 60 inch TV. I have to say, the graphics are stunning. In fact, they're so good, they're absolutely terrible and hurt my eyes. So what do I mean by that? I'm talking about "The Uncanny Valley."
For those of you who don't know, the uncanny valley is "when human features look and move almost, but not exactly, like natural human beings, it causes a response of revulsion among human observers;" according to wikipedia. Basically, it means that, in terms of graphics, things look so good but since it isn't an actual video shot on a video camera, it looks terrible. You brain wants to think that it's real, but since there's subtle nuances that don't look real, you perceive it as ugly.
Now how does this relate to the XBOX ONE? Well as I said earlier, the graphics are amazing. These were like 1080p 60 FPS, or whatever. Everything moved so smoothly. Everything had such detail. However, because it still looked enough like a video game, the "hyper realistic" graphics confused my brain and I concluded that it looked terrible.
Now you PC gamers might be thinking "ha, console peasant, that's what you get for not using PC quality graphics." Well ya know what, I'd probably say the same thing about your precious PC graphics. My guess, they're even further down in the valley. "But...the resolution, the frame rate, the textures, they just look so amazing." Yes, and that's the point. They do look amazing, but the more amazing they look, the more off put I am because it still doesn't look like I'm playing real life. Keep your amazing graphics, I'll stick to "it looks so fake that it doesn't look bad."
Now wait, maybe I'm just being to hard on it. I mean I liked The Last of Us and that looked pretty real right? Well...not quite. With Last of Us, they were going for "realistic physics and animations," not "realistic looking visuals." The visuals, though striking with how well they captured human emotions and movements, wasn't trying to make Joel or Ellie look like actual humans, if you get what I'm saying. It looked like a really well done animated movie with a realistic art style, not an animated movie that put so much emphasis on trying to look like live action that it looked bad. It's hard to explain. Basically, it felt real without trying to look real.
I may just be old fashioned. Really, at the time of writing this, I only started gaming on an HDTV 2 years prior. Before then, I played on a 26 inch, 4:3 aspect ratio, tube TV. I still do when I play old school because the old consoles look bad on my HDTV, but that's a ramble for another day. It could have also been the TV. I know when I go to stores like Costco or Sears, they have a movie playing and the TV has a smoothing effect that like adds more frames or something. I don't really know how it works, but I know it makes the movie look like the foreground is completely separate from the back ground and things don't move right. More uncanny valley right there. But it really could be that 1080p 60 fps just looks bad. Well this has been happy gamer and you can keep your ugly 60 frames per second, 1080p resolution. I'll stick with 720p 30 fps where things aren't in the uncanny valley.
PS: As for the rest of the XBOX, I'm very meh. The controller does feel really nice. The interface kind of sucks. They didn't have the Kinect on, but that things just looks terrible. I wouldn't be caught dead with that sitting on my TV stand simply because it looks bad. The UI felt very gimped without the Kinect. I played Forza 5, did not like the physics. The game was in manual. Turning was way to complicated I kept hitting the wall. I am not impressed.
So I went to my local mall and they just put in a Microsoft Store. Being the fan of windows that I am, I decided I'd check it out. It was pretty cool, and they had on display an XBOX ONE demo on a 60 inch TV. Love them or hate them, admit it, you'd try out any console or PC if it was on a 60 inch TV. I have to say, the graphics are stunning. In fact, they're so good, they're absolutely terrible and hurt my eyes. So what do I mean by that? I'm talking about "The Uncanny Valley."
For those of you who don't know, the uncanny valley is "when human features look and move almost, but not exactly, like natural human beings, it causes a response of revulsion among human observers;" according to wikipedia. Basically, it means that, in terms of graphics, things look so good but since it isn't an actual video shot on a video camera, it looks terrible. You brain wants to think that it's real, but since there's subtle nuances that don't look real, you perceive it as ugly.
Now how does this relate to the XBOX ONE? Well as I said earlier, the graphics are amazing. These were like 1080p 60 FPS, or whatever. Everything moved so smoothly. Everything had such detail. However, because it still looked enough like a video game, the "hyper realistic" graphics confused my brain and I concluded that it looked terrible.
Now you PC gamers might be thinking "ha, console peasant, that's what you get for not using PC quality graphics." Well ya know what, I'd probably say the same thing about your precious PC graphics. My guess, they're even further down in the valley. "But...the resolution, the frame rate, the textures, they just look so amazing." Yes, and that's the point. They do look amazing, but the more amazing they look, the more off put I am because it still doesn't look like I'm playing real life. Keep your amazing graphics, I'll stick to "it looks so fake that it doesn't look bad."
Now wait, maybe I'm just being to hard on it. I mean I liked The Last of Us and that looked pretty real right? Well...not quite. With Last of Us, they were going for "realistic physics and animations," not "realistic looking visuals." The visuals, though striking with how well they captured human emotions and movements, wasn't trying to make Joel or Ellie look like actual humans, if you get what I'm saying. It looked like a really well done animated movie with a realistic art style, not an animated movie that put so much emphasis on trying to look like live action that it looked bad. It's hard to explain. Basically, it felt real without trying to look real.
I may just be old fashioned. Really, at the time of writing this, I only started gaming on an HDTV 2 years prior. Before then, I played on a 26 inch, 4:3 aspect ratio, tube TV. I still do when I play old school because the old consoles look bad on my HDTV, but that's a ramble for another day. It could have also been the TV. I know when I go to stores like Costco or Sears, they have a movie playing and the TV has a smoothing effect that like adds more frames or something. I don't really know how it works, but I know it makes the movie look like the foreground is completely separate from the back ground and things don't move right. More uncanny valley right there. But it really could be that 1080p 60 fps just looks bad. Well this has been happy gamer and you can keep your ugly 60 frames per second, 1080p resolution. I'll stick with 720p 30 fps where things aren't in the uncanny valley.
PS: As for the rest of the XBOX, I'm very meh. The controller does feel really nice. The interface kind of sucks. They didn't have the Kinect on, but that things just looks terrible. I wouldn't be caught dead with that sitting on my TV stand simply because it looks bad. The UI felt very gimped without the Kinect. I played Forza 5, did not like the physics. The game was in manual. Turning was way to complicated I kept hitting the wall. I am not impressed.
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